2021 Interactive Lesson in Mixed Reality with Unity
The lesson should be focused on the development of a simple game including a “Welcome” state, a “Setting” state, a “Play” state and a “Exit” state.
The “Play” state has to include some advanced multimedia content related to the graphical and audio management.
You can get inspired by tutorials, projects available on the Unity Learn website.
Rules:
- you can be 1 or 2 students that do this job together
- the topic should include:
- 3D sound management regarding the positioning and the movement of the source wih respect the player. An example can be found in the tutorial present on this video
- Graphical tool like VFX Graph to create visual imact effects like:
- Advanced effects like for example firework or snow storm.
- Point clouds management including the data loading inside Unity and the visualizzation personalizing parameters like the number of points or the colors.
- On-line data collection from a microcontroller (Arduino or STM32) by simple sensors (temperature, pressure, IMU….) and visuaization inside Unity.
- you can use one of the two versione of the state machine explained during the lesson
- write 3-5 slides where you roughly describe the control principle and the comparative results
- the dates to be confirmed we will show together the slides and the simulation results
What to do:
- write Luca Maule (luca.maule@unitn.it) an email with the subject “[INTERACTIVE LESSON]” Specifying if you are alone or in two with names and matricola
Reward:
+1 grades added to the exam final score
List of Students who participated in December 2021:
- Emanuele Mazza – 224864
- Andrea Zatelli – 224863
- Gabriele Corrà – 220503
- Davide Dorigoni – 223175
- Marco Moret – 223166
- Giovanni Poletti – 223397
- Francesco Mazzoni – 224840